Terms of use

To enter Virtual Reality you must wear a headset which will totally block your view of your real location, and headphones that will prevent you from hearing the outside world. You will communicate with your party and our team members through the built-in communications system. In the event of a fire, you will be alerted. You should remove the headset and take instructions from our team members.

Your view of the virtual world can be shown on monitors in our centers, or not if you request that. Our team members can always see this view. Some multiplayer experiences will allow you to see, and be seen, by people online from anywhere in the real world in virtual reality, so please be mindful of your actions and language, respecting other children and adults who may be in the virtual world with you. Many titles have an age rating or suggestion. Players will be able to choose any title. It is the players (or players guardian if under 18) responsibility to check the selected games are appropriate.

The VR Zone also reserves the right to use any images, audio and video taken on the VR ZONE premises for marketing purposes including Social Media, Television, Press & Radio.

Large reservations may require you to make an advance payment to secure your date. Cancellations after confirmations can result in a 50% penalty.

Due to the unpredictable nature of the human response to virtual reality (dizziness, nausea, seizures, fear of heights, bumping into objects, etc.), all participants are required to sign this waiver releasing The VR Zone Virtual Reality Arcade from any liability regarding your (or your child/dependent/minor’s) use of the Oculus Rift, HTC Vive, and/or any of the Library’s VR equipment. Assumption of Risks:Participation in The Activity carries with it certain inherent risks that cannot be eliminated regardless of the care taken to avoid injuries. The specific risks vary from one activity to another, but the risks range from
1) minor injuries such as scratches, bruises, and sprains
2) major injuries such as eye injury or loss of sight, joint or back injuries, heart attacks, and concussions to

3) catastrophic injuries including paralysis and death.

I have read the previous paragraphs and I know, understand, and appreciate these and other risks that are inherent in The Activity. I hereby assert that my participation is voluntary and that I knowingly assume all such risks. I acknowledge these risks and assume responsibility for my participation in the VR experience. I hereby release, hold harmless any employee or authorized volunteer of the The VR Zone Virtual Reality Arcade, or other employee involved in the facilitation of the equipment and experience (hereafter referred to as “facilitators”) and indemnify them, Trinidad & Tobago and its offers against any or all claims, actions, suits, procedures, costs, expenses (including attorney’s fees and expenses), damages and liabilities arising out of, connected with, or resulting from my VR participation including without limitation, those resulting from the manufacture, selection, delivery, possession, use or operation of such equipment. Additionally, this release shall be binding upon my estate, my heirs, my representatives and assigns.

I hereby certify that I, or the minor participant for whom I am legally responsible, am/is in good health and do/does not suffer from a heart condition, contagious dermatological condition, or other ailment which could be exacerbated by participation in the VR experience, or pose a risk to other participants. The risks include, among other things: seizures, loss of awareness, eye strain, eye or muscle twitching, involuntary movements, altered, blurred, or double vision or other visual abnormalities, dizziness, disorientation, impaired balance, impaired hand-eye coordination, excessive sweating, increased salivation, nausea, light-headedness, discomfort or pain in the head or eyes, drowsiness, decreased ability to multi-task, fatigue, or any symptoms similar to motion sickness, all of which can persist and become more apparent hours after use and which may lead to an increased risk of injury when engaging in normal activities in the real world after leaving the Premises.